The problem is the same everywhere: someone cancels and the group chat explodes. WhatsApp threads spiral, levels don't match, the game falls apart. It doesn't matter if it's padel, volleyball, or basketball — the pain is universal.
We're starting with padel because it's where we play, where the pain is sharpest, and where we can build the product properly before scaling it. Get it right for padel. Then bring it to every team sport.
This isn't a promise of everything at once. It's a commitment to doing each sport well, one at a time.
Every feature is built around the specific rhythm of padel: club courts, 4 players, 1–2h slots, gender, real skill levels.
Pickleball, tennis, squash, badminton — same dynamics as padel, different court, same problem. Once the padel formula is locked, we expand to the full racket-sports family. Pickleball is first in line.
5v5, 6v6, 7v7, and many more — team sports where one cancellation breaks the whole game. The problem is actually worse here. AUN will handle the complexity of filling multiple spots, not just one.
The best way to build a product that solves a real problem is to have that problem yourself. We play padel. We've been in those WhatsApp threads. We've lost matches to last-minute cancellations.
And we've been on the other side too — wanting to play tonight, opening court-booking apps only to find every match already appears full, knowing somewhere out there people must be looking for players but no platform was making that visible. We needed a solution. So we built AUN for ourselves first.
Starting focused means we get every detail right — the way padel is booked, the skill levels, the 4-player format, the club culture. Then we bring that precision to every other sport that needs a team to show up.
The problem is universal. The solution has to be specific.
Join early access. Get in at launch in your city. Help us shape what comes next — starting with padel.